> For the complete documentation index, see [llms.txt](https://the-heist.gitbook.io/the-heist-1/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://the-heist.gitbook.io/the-heist-1/season-2-gameplay.md).

# Season 2 Gameplay

<figure><img src="/files/ZpbwNx6cDX3wNxAzGRz6" alt=""><figcaption><p>Peel City is heating up</p></figcaption></figure>

**Season 2** of 'The Heist' is an expansion of Season 1, but with all the core favorites. Since all the $NANA has been looted from the initial city area, Peel City's primates have ventured outside of the city walls. Players can now go on new Heists, Scavenger Trips, and interact with several new locations throughout Season 2 that bring new and exciting gameplay.\
\
Continuing our season-based approach to gameplay & content, which aims to create:

* A fresh approach to content timelines and alignment of expectations between community & team
* A new way to manage token emissions and sinks, creating new, deflationary tokens as new seasons are introduced
* Management of progression & longevity of the games ecosystem
* Ongoing events for the community & team to rally behind
