Event Table
Last updated
Last updated
For Chimps & Orangutans, the chance of certain events happening changes over time. When a user ends their Heist (by claiming) they will randomly roll an event. The Event Table displays the chances of each event happening in real-time. Gorillas do not have an event table and are passively earning $COCO.
The Event Table for all Heist locations:
Whilst locations share the same events, the base chances of these outcomes vary between the different risk profile locations.
Mechanics:
The chance of positive events is static and depends on the Location. Risk (negative event chance) increases over time spent on a Heist. If you prefer to play it safe, Safehouse offers you the best chance at securing your expected $COCO with the lowest chance of hitting negative events. On the other hand, if you like taking risks, Rump's Residence offers a higher chance at the 10x & 5x events but a higher chance of negative events.
The Heist mechanic works in 15-minute epochs. At the start of each epoch, your Event Table is updated to reflect predetermined event chances. These %s are influenced by; time spent, stats level, and items equipped. Your COCO emissions are also rebalanced each epoch, reflecting any changes in users at the location. If more users join in the next epoch, your earnings for that epoch decrease as $COCO is being shared between more players. The opposite is also true if fewer users are at the location in the following epoch. This example displays how differing amounts of users at locations effects token emissions;
Epoch 1: 166,666 $COCO shared between Chimps & Orangutans 5000 users staked at a medium-risk location Each user earns 33.3 tokens per 15 minute epoch (133.3/hour)
Epoch 2: 166,666 $COCO shared between Chimps & Orangutans 5250 users staked at a location Each user earns 31.7 tokens per 15 minute epoch (126.9/hour)
This example displays how event chances change as epochs pass (Medium Risk zone example);
Epoch 1: 10x: 2% 5x: 3% 2x: 10% Expected: 45% Fumbled: 39.9240% Confiscation: 0.0684% Arrested: 0.0076% Rekt: 0%
Epoch 670: 10x: 2% 5x: 3% 2x: 10% Expected: 45% Fumbled: 0.0913% Confiscation: 34.9232% Arrested: 4.9855 % Rekt: 0%
Heists will stop accruing emissions after 7 days.
Users will have to theorize optimal locations, factoring in the varying event tables and number of Chimps, Orangutans, and Gorillas at the location.