> For the complete documentation index, see [llms.txt](https://the-heist.gitbook.io/the-heist/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://the-heist.gitbook.io/the-heist/season-1-gameplay/stats-skills-and-perks.md).

# Stats, Skills & Perks

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Spend $NANA to increase your Stats and Skills, and obtain Perks.\
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Stats and Skills grant users increased modifiers within Heists whilst Perks provide temporary buffs across a range of features.
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**Stats:**

Users start at level 0 across all stats, with the ability to progress them by spending $NANA. Stats are tied to individual Chimps and the benefits received are not shared between other Chimps.

<figure><img src="/files/rDBpa1Vm6JW6Yro55YTz" alt=""><figcaption><p>Stat &#x26; item management system</p></figcaption></figure>

**Yield** - Increased token emissions.\
**Luck** - Chance to hit your claim twice, receiving double the reward.\
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For each stat level purchased, your Chimp will gain a 1% increase in the associated benefit.&#x20;

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On launch day, progression is simplified to **stats only**. Perks & Skills will be released early into season 1.
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**Perks & Power-ups** will also be launched in Season 1. Perks grant unique benefits to both your Chimps and Gorillas. Power-ups are temporary, consumable buffs usable by both Chimps and Gorillas.\
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Skill Trees allow users to further progress and build their NFT to their liking. Allowing for specialization in strategy.&#x20;
