Season 1 Gameplay
Season 1 of 'The Heist' begins within Peel City, introducing users to risk-based mechanics built around our desire for degeneracy and dopamine. Season 1 will last until all $NANA is emitted (predicted to be around 3-4 months). With a season-based approach to gameplay & content, we aim to achieve the following:
A fresh approach to content timelines and alignment of expectations between community & team
A new way to manage token emissions and sinks, creating new, deflationary tokens as new seasons are introduced
Management of progression & longevity of the games ecosystem
Ongoing events for the community & team to rally behind
Season 2 development has begun & details will be shared in Season 2 Gameplay as we progress.
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